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Gothic 1 Mods - 23
Gothic 2 Mods - 69
Gothic 3 Mods - 157
Mods in Development - 24
Plugins - 67
Gothic addons - 3
Ninja Mods - 5
Texture Packs and visual - 27
ArcaniA Mods - 5
Drova Mods - 2

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Gothic 2: New Balance – Expanded Trading 4.2 (experimental addon)
Hi everyone, it's time to catch up on a few things I’ve been neglecting lately due to taking a short break. We now have a new experimental plugin created by fans/players from the Russian forum. Keep in mind that this is an unofficial addon , which means it can potentially introduce bugs. It also makes the game easier and adds systems that the original balance was never designed for. Below is a description of what the addon does: The addon expands trading options for several

F0rtuno
Nov 273 min read


Gothic 2: New Balance – New Map | Screenshots and Info!
Hello there, bringing you some fresh news — this time with several screenshots showing what the new map looks like. It’s currently in the works and will be released in a major update after the New Year, together with a new class and plenty of additional content. If you missed any previous updates, just type New Balance into the search box on the website and you’ll find all news and articles related to it. New Location – Island of the Ancients As many of you have heard (even

F0rtuno
Nov 252 min read


Of Ash And Steel - Game Released!
Of Ash And Steel launched today — with about an hour’s delay on Steam, but that sort of thing happens. If the game or any info about it slipped past you, just search around the web or check Steam; everything important has already been covered here. I’d like to invite you to tomorrow’s stream. I’ll be starting sometime in the morning and will probably play for most of the day. Getting through the intro will take about an hour again — I’ve already played it twice during the de

F0rtuno
Nov 241 min read


Gothic 2: Other Story Mod - New Video
A new video from the creators of the “Other Story” mod has been released, showcasing fresh footage — screenshots from the modification — so you can check it out.

F0rtuno
Nov 241 min read


Gothic 2: New Balance – Upcoming Changes, Ring of Water, Dexter
Hi, I’ve got a few updates for you regarding the Ring of Water and some other changes coming in the next major update. I’ll serve the info in smaller portions so it’s nice and tidy instead of one giant stew. For anyone out of the loop — the new major update is coming after New Year and will bring a new class, a new map, an expansion for Water Mages, and plenty of other additions. Future changes: Dexter Many players ran into the issue of having to kill Dexter in some way to ad

F0rtuno
Nov 241 min read


Spacer.NET - Update 1.41
A new option is now available in the Vobs Container: you can highlight vobs of a selected type (useful if you want to see sound or PFX vobs within a certain radius). BBOXes of the chosen object type will be rendered within the camera’s radius. Spacer will now remind you to save the location every 15 minutes. You can disable this by setting warnLastSaveMsg = 0 in spacer_net.ini . Minor issues have been fixed.

F0rtuno
Nov 211 min read


Sons of Jharkendar - Khardimon
A location design has already been created — now it’s time to introduce another character from the series: Khardimon! 😎While he is known as a high priest in the games, our standalone storyline will explore his path to the Monastery of Adanos. In everyday life, as a “mole,” he works as a forced laborer in the obsidian mine. Since his father abandoned him right after birth, he had to grow up quickly and take responsibility for his mother, Ahati. Despite the absence of a father

F0rtuno
Nov 211 min read


Gothic 1: Reworked – Modification translated and added
Hi, the Reworked modification for Gothic 1 has just been released. You can find more information about this mod on its page here – https://www.myrtana.net/gothic-mod/reworked Anyway, I translated the mod into Czech by inserting the original Gothic 1 translation into it, and all new content was translated through our script (ChatGPT 5). I’m providing the English version to players in the same way, but the new texts will be translated through Google Translate, so the quality wi

F0rtuno
Nov 196 min read


Gothic Remake will most likely be released in March 2026
I translated this article from our colleagues at GothicUP, source here – https://gothic.org.pl/news/gothic-1-remake-premiera-marzec-2026 The latest quarterly report from Embracer Group, the parent company of THQ Nordic, makes it possible to narrow down the release window of Gothic 1 Remake to March 2026 . As stated in the presentation: Selected upcoming titles: – SpongeBob SquarePants: Titans of the Tide | November 18, 2025 – Thief VR: Legacy of Shadow | December 4, 2025 –

F0rtuno
Nov 142 min read


Spacer.NET - Update 1.40
In the "Object Seeder," an option has been added to vertically offset a vob by a percentage of its size. When selecting a visual in the Vob Catalog, that visual is now automatically copied into the "Vob Seeder" window. A new option bSkipConvertToNPolys has been added to the ini file. It allows skipping the conversion of triangles to polygons during world compilation (may be needed for compiling lighting inside portals). This option is disabled by default. Fixed a bug when re

F0rtuno
Nov 131 min read


Of Ash And Steel - Devlog 4: Story and Lore
Greetings, adventurers. In our previous devlogs, we have covered some gameplay mechanics, likecombat,crafting, andcharacter progression. Today, as we are mere days away from the November 24th launch, it is time to discuss one of the most vital aspects of Of Ash and Steel : Story and lore . Grab a cup of tisane (or mead), sit back, relax, and let us begin. 📜 PREMISE 📜 The Kingdom of the Seven, once a thriving archipelagic state, is now facing uncertainty. The Order that rule

F0rtuno
Nov 114 min read


Gothic 2: Bumshak – Mod added to the website and translated
Hi. Today I uploaded to the web the very first modification ever created for Gothic 2: Night of the Raven , originally released back in 2004 . It’s also the only mod where you can play as an orc . The modification is fairly small — around five hours long — and focuses on quests and the atmosphere of orcish life . Unlike other mods, you don’t gain experience points or level up by killing enemies or completing quests. Instead, you receive different types of rewards , such as

F0rtuno
Nov 91 min read


Gothic 2: Super Randomizer – Added and translated modification
Hi, another new mod — although its previous version has been available on the website for some time. Randomizer is a mod that does exactly what its name suggests: it adds an element of randomness to various aspects of Gothic 2: Night of the Raven . Before launching, a menu will pop up where you can adjust the settings however you like — you can even turn the game into complete chaos if you want. You can randomize item drops, monsters, NPCs — basically anything. For smooth ga

F0rtuno
Nov 81 min read


Gothic 1: The Damned Gets Czech AI Dubbing
Hi there! Gothic 1: The Damned is a small modification for Gothic 1 that takes place during the later chapters of the original game, letting you experience a new story with a new hero. We recently released this mod with a Czech AI translation , manually corrected by Ladina15 . I then prepared and finalized everything, and later Marcel , who manages AI dubbing, created the voice-over for this mod. That means you can now enjoy it fully in Czech — which fits perfectly, since

F0rtuno
Nov 41 min read


Gothic 1: ARMOR AND WEAPON REWORKED - Update 1.0.7
This texture pack is designed for the Othello modification for Gothic 1 and adds redesigned weapon and armor appearances. The pack has actually been available on the website for quite a few months — this update just gives me a good excuse to remind you about it. The full texture pack includes: • Over 130 new melee weapon models • 19 new bow models • Of the original 14 crossbow models, 11 have been replaced with new ones (only a few remain the same). Because of this, a spec

F0rtuno
Nov 41 min read
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