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Gothic 1: Othello Mod - Update 4.0.1

Patch 4.0.1 – Changelog:

  • Typos corrected in text (Polish version),

  • Forged two-handed weapons now have correct damage values,

  • Fixed a bug during rune crafting – resources were not being consumed,

  • Spell: Lock Opening – type changed from hostile to neutral,

  • Fixed condition in the quest for Cayden in the New Camp,

  • Minor improvements to dialogues and journal entries,

  • Rewards are now displayed for more NPCs,

  • NPCs now take the player's weapon after knocking them out,

  • Fixed an issue where the svm function wasn't triggered for NPCs when taking a weapon from the player,

  • Improved missing item display function during crafting – item name is now fetched from its class even if it's not initialized in the game world,

  • Rune: Lock Opening now requires Circle of Magic 2,

  • Opening a chest with a lock now always consumes a lockpick,

  • Adjusted size of the mod installation package.



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