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Gothic 2: Other Story – Mod Development Progress – Latest News

Greetings, everyone!

We’d like to share some fresh updates from the development fields of our mod:

Work continues steadily on all fronts.


  • Two new soundtracks have been composed for a brand-new location tied to the Builders — with a tone of darkness and mystery. As for Jharkendar, the area had long been in a kind of "limbo" — many ideas and concepts were floated, but no actual implementation. Now that a new writer has taken over this beloved location, development has finally entered an active phase. We’ll dive deeper into this soon, as there’s already plenty of material to show.

  • Work on the retexturing pack is also progressing – Jharkendar has been reworked with new textures at roughly 70%.

  • A significant number of new models have been created – from drinks to rings.

  • The storyline for the Circle of Fire is about 75% scripted and already tested in-game.

  • There has also been solid progress on one of the two new major areas in the mod – including quests for a local settlement, as well as for those who ended up there against their will.

  • Thanks to team members who stepped in to help with scripting, some important storylines have been unlocked – such as the arc of Greg’s pirates and the charcoal burners. And this is just the tip of the iceberg – many thanks to all involved!

  • Work continues on in-game literature as well. Not only are new multi-page books being written (two of them penned by the team lead in his spare time), but original texts from Gothic 1 and 2 are also being reworked. For example, Arcanum of the Golems is being turned into a single extended volume that includes references to golems beyond the original trio.


    You can find more about this mod via the search bar on our website (or in the main menu) – look up Jiný Příběh or its English name Other Story.


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