Gothic 2: The Beginning – Development Update
- F0rtuno

- 5 hours ago
- 1 min read
Welcome, inhabitants of the island of Khorinis and the surrounding islets! It’s been a while since my last update, so it’s time to speak up and let you know how things are going. First of all, I want to announce that the modification is still in development and will eventually see the light of day — perhaps a bit later than I originally planned, but we’ll bring it to release no matter what.
As I mentioned before, the modification — more precisely, the first two chapters — has been tested and reviewed for playability. Unfortunately, it turned out that we are forced to completely rebuild the entire first chapter, or rather, almost recreate it from scratch. The reason may sound a bit silly, but this decision significantly changes the opening phase of the story.
It’s about Gravo’s home island — specifically, I’ve created a brand-new map for the modification (I spent the past few months learning how to do that). So, Gravo’s homeland will be a unique location, something that hasn’t been seen anywhere else before. This expands my creative possibilities and changes the vision for the first chapter.
I assure you that thanks to this decision, the modification will be even better than what I planned to make more than ten years ago. As a small teaser, here’s a shot from the island (which is still being worked on) 😁
You can find more information about this mod in the “Mods in Development” section or by searching for it using keywords.








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