Union - Hedin Plugin Updates from 18.07.2025 to 11.09.2025
- F0rtuno

- Sep 11
- 2 min read
Hedin_Union_XP_Bar.vdf
- Removed the restriction for functioning in Othello mode.
Hedin_Union_Gothic_ScreenInfo.vdf
- Added a new display mode for health and mana values in player and targeted NPC bars, showing current health and percentage. The modes are enabled by default. They can be disabled in the menu.
- Slightly adjusted font size dependency in the targeted NPC bar, so it now adapts to the size of the bar itself. The bar size won't be too small, making it more readable at any distance.
Hedin_Union_NB_Small_Improvements.vdf
- Fixed game crash when quick-loading via F12 while holding a spell.
Compatibility improvements with the new KS3
- Fixed the intelligence requirement calculation for Dark Mage runes on the new KS.
Minor improvements
- Added default display mode for player bars showing percentages. Reverting to the old logic is possible in the menu options. If it's 100%, the percentage is not displayed.
Hedin_Union_Thief_Helper.vdf
- Forgot to properly update the previous release
- Added AST theft for the Odyssee mod
Hedin_Union_LifeSaveNpc.vdf
- Slightly refactored code to improve stability.
Hedin_Union_Vob_Locator_New.vdf
- Fixed indicator display. It now works better with automatic activation. Simplified by removing the off label and flight animation from the center.
Hedin_Union_AutoQuickLoot.vdf
- Disabled quick loot if the Hero is in human transformation.
- Added a small check for Xardas’ tower and his guards. In Guilds mode, auto-loot didn't work in newer versions. :)
- Added another check: if the Hero is somewhere, the previous update’s check triggers. Mainly relevant for Archolos.
- Fixed auto-loot in closed areas; if no humans or orcs are nearby, auto-loot now works properly.
- For Druids in New Balance, manual quick loot is now possible when learning the pick-up skill.
- Redesigned menu: my section is now a submenu under the main Unions plugin section. Should work automatically for all my plugins.
- Minor refactoring and improvements in transformation. Item icon should now appear during transformation.
- Icons take more space, so added an automatic limit on the number of simultaneous on-screen messages. Upper limit is 1500 by default.
autoLimitPosY=1500
- Added a dark background icon. You can choose between light and dark in the menu.
- Icon display is disabled by default.
- Fixed crashes from previous updates.
- Created a custom texture for the icon and added a size multiplier in gothic.ini, default is two.
messageIconMultiplier=2.0
- Fixed the texture name for today’s previous update; not everyone uses the list-style inventory.
- Added background texture for messages, as normal text of any color isn’t always visible on different backgrounds. Transparency and toggle option are available in the menu.
- Added display of picked-up item icon. Can also be disabled in the menu.
- Added a developer feature to create a list of ignored items for auto-loot, e.g., karrakust claws or others. Requires creating system\\autoloot_deny_items.cfg in the mod directory. For testing, it can simply be placed in system. Each line should contain the item's InstanceName.
Union_FpsImprover
Reduced plugin RAM usage
Reduced memory fragmentation thanks to more proper memory allocation
Hedin_Union_SummonPlugin.vdf
- Fixed compatibility with zSmoothAniTransitions.vdf. If someone used this plugin for animations, my plugin stopped working properly.
Plugins are updated in the plugin package here - https://www.myrtana.net/union-pluginy and also on Google Drive New Balance.










checked some time ago and some plugins has much older versions than should be, even in sefaris are more updated plugins :)))