- Fixed the infinite growth of additional damage from the dagger.
- Changed random weapon distribution algorithm - wands are now only awarded to spellcasters, novices, and with a small chance NPCs with parchments.
- NPC mages have an additional chance to receive 1-2 scrolls of minor healing.
- Fixed wand generation. They now appear correctly in inventory and are treated as wands.
- Added presets with air damage (reflection) to magic swords and wands.
- Added the ability to generate magic duals to the item generator (they are written as additional presets for regular duals). They require primarily mana, increasing intelligence and dexterity.
For a new weapon preset, a new generation and compilation of items is required. Those who configure the generator according to their needs should pay attention to the StExt_Weap_dual schemas... / StExt_Weap_Staff... / StExt_Weap_MagicSword... New entries have been added in their ItemTemplatePresets, which simply need to be copied into the custom configuration, while it is important to follow the JSON syntax rules.
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