Gothic 2: New Balance - Three Experimental Patches Released
- F0rtuno
- May 10
- 2 min read
Today, three patches for the New Balance mod were released on a Russian forum. These patches tweak various game systems. I’ve uploaded all of them to the New Balance Google Drive folder, under the experimental mods and plugins section.
⚠️ None of these have been tested, so use them at your own risk. They may contain bugs or be incompatible with other addons.
All of these were created by Blackmail01, who is not the main developer of New Balance.
💤 Sleepbag_Skip_Anim.rar
This patch disables the animation when using a sleeping bag — saving time for those who prefer to sleep quickly.
Installation:
Download the archive
Extract it
Copy Sleepbag_Skip_Anim.d into the system\Autorun\ folder
No new game is needed. You can safely remove the mod at any time.
🦷 FullSNC_nodexreq4Hunt.rar
This patch is for fans of the ASnC mode. It removes dexterity requirements for learning how to extract trophies such as teeth, horns, hearts, etc.
Hunting skill requirements remain unchanged.
Installation:
Download the archive
Extract it
Copy FullSNC_nodexreq4Hunt.d into the system\Autorun\ folder
No new game is needed. You can safely remove the mod at any time.
🧙♂️ Summons_Autoleveled.7z
This patch improves summonable companions, so you no longer need to upgrade them manually — they now scale automatically with the hero’s level.
Works for Hubaxis, Sid, Krayt, and Gina.
When summoned, the script sets their level (and stats) based on the hero’s level:
Hubaxis = hero’s level
Sid = hero’s level
Gina = hero’s level × 1.5
Krayt = hero’s level
You can freely adjust the level multipliers in the Summons_Autoleveled.d file using any text editor. Everything is commented and easy to understand.
Installation:
Download the archive
Extract it
Copy Summons_Autoleveled.d into the system\Autorun\ folder
No new game is needed. You can safely remove the mod at any time.
📦 Download all patches here:Google Drive Folder – New Balance Experimental Mods
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