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Gothic 2: New Balance - Update

  1. Fixed a bug with monsters being able to walk around and explore the area (which was actually kind of cool).

  2. Fixed (this time for sure) a bug related to the death effect of the fire lizard.

  3. Added an intelligence requirement for learning skills (allowing mages to learn skills without needing the required strength or dexterity). This means skills can now be learned based on strength, dexterity, or intelligence.

  4. Slightly reduced the base damage of poisons.


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