Gothic 2: New Balance - Update 14.12.2025
- F0rtuno

- 1 day ago
- 1 min read
Increased the shield leveling speed in ASNK mode on all difficulty levels. It is now possible to fully train the shield even on KS and UKS (90% and higher). (A new game is recommended)
Improved checks for periodic damage when an enemy ends up outside the hero’s line of sight (e.g. when the player teleports to another part of the location during combat). This could previously lead to errors
Improved checks for trolls throwing stones. The chance that they throw a stone through a wall (or another object) is now significantly lower
Several minor technical code fixes
The White Mountain Wolf (in the Orc Mountains) now has slightly more strength than the White Wolf
“Bone Crusher” now has 40% armor penetration instead of 50%
The “General’s Ore Axe” has been strengthened (orc weapon). It now deals higher damage and has slightly higher armor penetration
“Grah Vatah” (orc weapon) now has 5% higher armor penetration
Fixed a bug: undead orcs now have the additional “Dead Flesh” property if the Demon Hunter has learned the “Knowledge of the Undead” skill
In the orc mine, strong skeleton archers now stand slightly farther apart in several places









.png)



Comments