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Writer's pictureF0rtuno

Gothic 2: New Balance - Update 18.8.2024

  1. Added support for the upcoming mod "Path of the Damned" (the mod is downloaded separately, to be released at the end of August)

  2. Minor fixes in game texts

  3. Minor fixes in some quests or items

  4. Fixed an error with the cost of mushroom pie training in gold

  5. Fixed an error in the ASnC mod with skill upgrading

  6. Fixed an error where mercenary's salary now increases as it should when providing information about the scout to Lee

  7. Fixed an error with the dialogue when handing in Brago's head

  8. Fixed an error where Ur-Karras gives the paladin quest even if you had killed them beforehand

  9. In the ASnC mod, the shaman now gains intelligence slightly during close combat

  10. Access to Ur-Thrall opens in chapter 5 (the door opens), even if the hero did not complete the tasks in the orc city

  11. Added fire damage to campfires (damage does not apply if you are a fire mage)

  12. Completely reworked the Fire Cave (Keeper's quest). The old version caused game crashes or corrupted saves for some players. The new location is smaller and shorter. Note! If you are already in this location, complete it with the old scripts, or use a save before entering it

  13. Added the option to pet Krayt

  14. The upper limit for Hubaxis increased from level 60 to 75 (this is the level where his leveling significantly slows down)

  15. Added slight scaling based on intelligence

  16. Slightly weakened higher archdemons from the summoning branch

  17. Fixed an error with Ignaz's shop, now his goods are transferred to Constantino upon his death (only according to the quest)

  18. The dialogue for skipping master trust (at Vatras) now requires confirmation if the player accidentally clicks it

  19. Increased experience for master quests from 100 to 200 experience points

  20. Added the zFallOnVobFix patch (object collision check) from TopLayer

  21. To obtain the dark knight armor in chapter 2, it is now sufficient to kill the paladins in the canyon, even without Ur-Karras's quest

  22. In "Beliar's Wrath," the city port and Dead Harpy tavern have been added to the exceptions, summoned monsters will no longer appear there


Scripts here (Czech)- https://drive.google.com/drive/u/0/folders/1onSWrKizPuGAu8TGWnuSa4gM0JEemGe5 (just move classically to the game, no need to play again)



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