Gothic 2: New Balance - Update 25.12.2025
- F0rtuno

- Dec 25, 2025
- 1 min read
Slightly increased the base health of some shaman totems
Minor bugs fixed
Fixed the armor bonus of “Dragon Slayer Armor”, which was not working correctly
A short description of the game’s difficulty levels has been added to the help window
Cursed: resistance to possession now works already from the Initiate rank, not only from Master
Cursed (fist fighter): the “Blood Dominion” skill is now learned at the Initiate rank instead of Master
Asmal has been slightly buffed – he now drinks a potion before combat, and experience gained from dialogue has been increased
The Runner’s Ring now additionally grants +10% movement and running speed
Beliar’s Wrath: quest-related sheep can no longer be cursed by Beliar
Fixed Azgalor’s melee (fire) damage, which was abnormally low (applies to a new game if you have already summoned him)
Fixed a bug where periodic damage now wakes enemies from sleep (exception: bleeding). If a target has periodic effects active, it cannot be put to sleep, as the effect will immediately remove sleep
There are now slightly fewer orcs in the canyon near the library, making it easier to pass through
Improved checks when using a sleeping bag (enough space, whether it can be placed, etc.)





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