Gothic 2: New Balance - Update 27.5.2025
- F0rtuno
- 5 days ago
- 1 min read
Added support for the new dx11 version (17.8 SK3), specifically the wind effect. For full wind support, locations will be updated in the future (without these updates, wind won't affect all objects). Wind can be enabled via F11 -> Wind Effect Quality -> Advanced
Minor text fixes for items and dialogues
Fixed a bug where orcs in the Orc Mountains can now bleed
Kreol now receives help in the form of skeletons (if the hero decides to kill him in chapter 5 or later)
Fixed a rare bug where NPCs would freeze facing each other during combat (especially when on uneven terrain). Also fixed NPCs getting stuck on ledges. This feature requires testing – if anything breaks or doesn't work, it can be disabled in gothic.ini by setting bUnstuckAIFeature = 0 (this can be turned off during testing)
Slightly reduced Gazkul’s health
Before heading to Irdorath, a message will now appear if the hero forgot to charge the Eye of Innos
Fixed a bug with the "Plague" rune used by the Dark Knight
Path of the Cursed: Fixed a bug on Etlu where the hero, after transforming during a quest, would take damage from sunlight (during the day)

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