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Spacer.NET - Update 1.39


  1. Fixed a bug with the hero’s collision in game mode, now tree collisions work correctly

  2. Added a warning on load if the location contains an oCItem that is missing in the scripts

  3. Fixed mouse wheel reset in the Gothic 1 version

  4. Added an option to the Object Seeder: “Place object on vob”. If disabled, the Seeder will ignore vobs and place objects directly on the location mesh

  5. Added an option in Misc settings to ignore the check for loading outside the _WORK folder (useful for those who load files from other folders or Linux users)

  6. Added a new hotkey: flip vob, default SHIFT+U

  7. Added an option in the Camera window for auto-renaming camera keys with empty names (previously this always worked)

ree

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