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Writer's pictureF0rtuno

Spacer.NET Update 3.12, 3.13 a 3.14 + adding a modding section to the website

Added a button to the website where you can find the Spacer NET world editor for Gothic 1 and 2 and the Gothic modding toolkit - https://www.myrtana.net/nástroje-pro-modování


Spacer. NET Updates:


Version 1.12


- The location error message can now be saved to a text file.

- Fixed an issue where the current effect was not selected when opening the particle editor.

- SpacerNET splash screen has been reduced to a smaller size.

- Vob names in SPELLFX_ format are no longer reported as errors in the report.


Version1.13


- 3D models (new and missing) have been added for help.

Thanks to D36 and LevLion

- Minor bug report window fixes

- Mouse wheel now works for Gothic 1 (for fast camera movement)

- MobInter vobes now show slots where the hero can interact with them. This is useful to know where a vob is in an interaction location, such as an ore vein or chest. This can be turned off by setting bShowMobInterSlots = 0 in the spacer_net.ini file.


Version 1.14


- Added a new keyboard shortcut: SHIFT+Z (can be set), which allows to place the oscillation in the center of the parent oscillation. Convenient if you need to place the embedded vob in the center."

- Minor bug fixes

- Added support for loading ZEN if the file is a symbolic link

- When changing the triggerTarget, the Triggers window is now updated and the visual line showing the trigger is also updated

- Trigger lines to target and source are now drawn across walls

- A new warning has been added to the error search window if the vob name matches its visual




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