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Union - Plugins update

Hedin_Union_Vob_Locator_New.vdf

Fix – June 19, 2025

  • Removed the check that blocked usage if DX11 wasn't used at all (turns out there are such users :)

Improvement – June 18, 2025

  • Due to poor performance of Kirides's DX11 version, a block was added preventing this plugin from launching with that DX11. For DX11 support, it is recommended to use the official version from Releases · SaiyansKing/GD3D11.

  • A similar block will be added to other plugins in the future.

  • Othello mod support was also disabled.


Hedin_Union_AutoQuickLoot.vdf

Compatibility Improvement – June 20, 2025

  • Improved compatibility with renderers, especially Kirides’s version. If using it, it is recommended to only remove the embedded dinput.dll — everything else should work fine.

Revert – June 19, 2025

  • Temporarily reverted DX11 check due to other renderers being used.

Fix – June 19, 2025

  • Removed DX11-only check for users not using DX11 at all.

Improvement – June 18, 2025

  • Blocked use of Kirides’s DX11. Recommended to use GD3D11 from official releases.

  • Disabled plugin in Othello mod.

Improvement – June 17, 2025

  • Added a check to fire interactions for disabling autoloot — now autoloot can be safely deactivated this way.

  • Added container item usage checks.

Hedin_Union_XP_Bar.vdf

Compatibility Improvement – June 20, 2025

  • Improved compatibility with renderers, especially Kirides’s. Recommended to remove dinput.dll.

Revert – June 19, 2025

  • Temporarily reverted DX11 check due to other renderers.

Fix – June 19, 2025

  • Removed the DX11-only usage check.

Improvement – June 19, 2025

  • Blocked plugin use with Kirides’s DX11. Recommended to use SaiyansKing's GD3D11.

  • Othello mod blocked as well.

Hedin_Union_Gothic_ScreenInfo.vdf

Compatibility Improvement – June 20, 2025

  • Improved compatibility with renderers, especially Kirides’s. Recommended to only remove dinput.dll. Everything else should work fine.

Hedin_Union_Adv_Inventory.vdf

Fixes & Improvements – June 22, 2025 (Sunday 02:30)

  • Improved compatibility between quick-use function and gamepad plugin.

  • Minor additional checks added for the quick-use function.

  • “Take All” button is now always available, not just when loot inventory is active.

Compatibility Improvement – June 20, 2025

  • Same as above: better support for Kirides’s render version (remove dinput.dll).

Revert – June 19, 2025

  • Reverted DX11 check.

Fix – June 19, 2025

  • Removed DX11-only check.

Improvement – June 18, 2025

  • Blocked plugin use with Kirides’s DX11. Recommended version: SaiyansKing’s GD3D11.

Hedin_Simple_Inventory.vdf

Fixes & Improvements – June 22, 2025 (Sunday 02:30)

  • Enhanced quick-use compatibility and gamepad support.

  • Minor extra checks added for usability.

  • “Take All” button is always available, even when loot inventory is not active.

Compatibility Improvement – June 20, 2025

  • Kirides’s renderer now supported (remove dinput.dll).Сумрак,

Revert – June 19, 2025

  • Reverted DX11 enforcement.

Fix – June 19, 2025

  • Removed DX11-only check.

Minor Fix – June 19, 2025

  • Fixed incorrect UI element positioning after actions (e.g. after quick-use).

Improvement – June 18, 2025

  • Blocked use with Kirides’s DX11. Use GD3D11 from SaiyansKing instead.

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