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DirectX 11 (GD3D11) - Aktualizace v17.8-rev'SK8
Improve out of memory error handling ( d809836 a89165d fd93053 ) Limit backbuffer copy resolution when creating ingame thumbnail ( 8e556a9 ) Improve repeating GetCameraPositionXM(), insideFrustum remove - thanks to @postm1 ( 2ea6d65 ) Fix volumetric fog artifacts in specific cases - thanks to @postm1 ( 9998aef ) Add support for 16bit textures instead of converting them to 32bits ( 3c6d2d1 ) Remove indirect world draws for now due to bugged nvidia drivers ( 8ca7289 ) Add o

F0rtuno
Dec 21, 20251 min read


GD3D11 Mod (DX11) - Update v17.8-rev'SK6 a v17.8-rev'SK7 Pre-release
v17.8-rev'SK7 Pre-release Added effect where the player interacts with vegetation Fixed particle effect orientation Added support for...

F0rtuno
Jul 27, 20251 min read


GD3D11 (aka DX11) – Renderer for Gothic has been added to the website
Most of the regularly active players in our Discord community are already familiar with this renderer and the graphical improvements it...

F0rtuno
Mar 22, 20251 min read
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