Gothic 2: New Balance - Update 30.8.2025
- F0rtuno
- 2 days ago
- 2 min read
Fixed an issue where Fernando could be imprisoned during the Rhetoric Book quest, and Gallahad would remain permanently with Ignaz
Removed bow rotation in the inventory. This caused a visual bug
Fixed training dialogue for the hunter Raffa
Fixed an issue with the amount of food sold (for pies) in the New Nightmare, which was lower than intended
Fixed an issue where NPCs would fall unconscious but remain in a stunned state
Optimized memory usage of some mod structures, reducing overall memory consumption by ~30 MB. This can be critical during game saves
Rewritten damage display system (damage above the hero’s head). Fixed bugs and memory usage. It is no longer possible to spam a large number of numbers protruding from the bottom of the screen (this clogged memory and could cause crashes during saves). Now, if there are too many numbers on the screen, the old ones disappear smoothly and quickly, and new ones take their place
Fixed an issue with the timing window for perfect block for the Cursed Fighter
Fixed an issue where the Cursed Fighter couldn’t block drakes
Constantino now teaches his apprentices how to remove Mandibles (ASnC requirements also lowered)
Improved poison resistance skill. Now it gives a more noticeable bonus with level. In UKS and Beliar’s Wrath, poison chance is now independently increased by 35% (was 50%). Poison decay speed now also depends on the poison skill level
Dark Knight skill “Stamina Recovery on Hit” strengthened for the new stamina system. Now restores 2%
Saved games now include a separate file INFOFILES_PLUGINS.SAV containing debug information with a list of plugins, game version, game files, playtime, number of restarts, and other info such as whether DX11 was enabled. This is needed so the main information for bug tracking is directly in your save file
