Bug fixes in the "Road of Trials" submode:
1. Bandits now call for help less often.
2. Ritual Potion in Xardas Tower is no longer missing due to removing % of items from the location.
3. The likelihood of a bandit having magic scrolls has been reduced.
4. Snappers near Cavalorn and in the city now do not have a large enemy detection radius.
5. Fixed a bug scaling monster stats when playing with the "Experimental Scripts" plugin.
6. Fixed a bug related to the health/strength of some bandits. Due to it, some bandits could have 3-4 times higher health (new game, existing bandits remain with incorrect stats).
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