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Gothic 1: ARMOR AND WEAPON REWORKED - Update 1.0.7

This texture pack is designed for the Othello modification for Gothic 1 and adds redesigned weapon and armor appearances. The pack has actually been available on the website for quite a few months — this update just gives me a good excuse to remind you about it.


The full texture pack includes:

• Over 130 new melee weapon models

19 new bow models

• Of the original 14 crossbow models, 11 have been replaced with new ones (only a few remain the same). Because of this, a special patch was created, already included in the VDF archive

42 armors and outfits (new models and textures) + 20 new clothing textures for miners and human skin — both tattooed and non-tattooed — including Snaf’s and Stone’s outfits


What the first update brings:

Character textures (20) have been replaced — both tattooed and non-tattooed versions. The clothing of all miners has also been changed, as well as the outfits of Stone and Snaf.

Everything related to clothing and armor (20 pieces):

  • Pants for scavengers and miners, colored by camp affiliation

  • Armors of the ore barons and Gomez

  • Bartolo’s outfit

  • Light / medium / heavy mercenary armors with new textures

  • Light / medium / heavy armors of the Water Mages

  • Necromancer’s robe

  • Thief’s armor

  • Armor made from mine crawler shells

  • Light / medium / heavy guard armors

  • Improved apprentice’s robe

Many new weapons (30+) – most taken from UAWR (New Balance Texture Pack):

  • Hammers, maces, a few sabers, spears, agility scythes, and more

  • All axes – both one-handed and two-handed




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