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Gothic 1: Othello Mod - Update 4.3.5

4.3.5 – Changelog


Fixes:

  • Fixed a memory leak – after loading a saved game, previously loaded information about NPC dialogues was not being cleared,

  • Improved music system – potentially better audio quality,

  • Fixed the functions "Npc_RemoveInvItem" and "Npc_RemoveInvItems" – they no longer cause the self instance to change when an item is removed,

  • Fixed dodge in melee combat when using master animations,

  • Fixed a rare bug that could corrupt a save file if the game was saved right after a dialogue or monologue ended,

  • Some chests now have fewer lock combinations than others,

  • Fixed archers’ and crossbowmen’s AI getting stuck while strafing,

  • Fixed NPC dialogues being interrupted when the hero walks past them.

System:

  • Added combo mechanics for melee combat – each consecutive hit in a combo increases damage by 5%, up to a maximum of +15% at master level,

  • On the master melee animation, the final hit of the combo performs a double strike.


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