Gothic 1: Othello Mod - Patch 4.4 – Work in Progress
- F0rtuno

- 1 day ago
- 1 min read
FIXES in the upcoming patch:
- Wolf: Fixed a bug with spoken dialogue.
- Fixed a rare bug that could corrupt the save game if saved immediately after ending a dialogue/monologue.
- Fixed upgrading magical armor from ore at Stone's.
- The Sleeper is now correctly immune to magic damage.
- Axe: Double Bruiser
- Corrected the bonus description.
- Corrected the magic resistance bonus value (previously 0, now 10).
- Xardas now sells the Robe of the Dark Arts only to magic classes.
- The entry about learning trophy skills no longer falls into the alchemy category.
- Fixed the positions of items that were levitating.
- Crafting Dragonbane now correctly requires 10× resin (previously 0×).
- Schematic: Holy Executioner – now has the correct name (previously Dragonbane).
- Arcanum Golum: Volume I – correctly has a value of 100 ore nuggets (previously 20).
- Improved source code for polearms and halberds.
- Improved source code for bows.
- Gor Na Ran: Fixed the trophy learning feature that could block learning from trophy books.
MONSTERS:
- Trolls now have the ability to throw rocks.
- Increased monster magic resistance gain from 1.2 to 1.3.
- Increased base magic resistance of monsters from 0 to 1.
- Added runic bow!









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