Welcome, dear people!
We haven't had any posts in a while, so we decided to freshen up the page a bit with some fashion pictures. Currently, all active work is focused on introducing the story behind the Brotherhood. We plan to have it finished by the fall. Currently, there are about 60+ fairly large quests done and fully tested, which is about half of what we had planned for them. We can already tell that this will be the largest game faction in the mod with its own unique finale in several forms. In addition, their camp is practically fully equipped with a unique economic model, mechanics, and overall layout. So, work is progressing - scripts are being written, textures are being baked, characters are being modeled, animations are being animated, sounds are being created(only for the main character and female characters for now), and the engine is being optimized...
Besides, a little bit about optimization. Together with my friend Liker, we recently cleaned up the code and resources of the project. As a result of the cleanup, the project's weight was reduced by about 2 gigabytes. The size of the savings in code is nothing, but there too was a lot cleaner of everything possible.
Well, in short, bye for now!
Comments