Gothic 1: Reworked – Summary of Mod and Translation Updates
- F0rtuno

- Dec 9
- 3 min read
There’s been a lot going on around Gothic lately, so this update comes with a delay. The Czech translation has been updated to the latest version of the mod, and I’m also providing a Google-generated English translation for users.
Due to certain issues, some parts of the stats and a few other things are still in Polish.
There have been quite a lot of updates, so I’m also sharing the full list here.
An optional AI Polish dubbing has also been added to the Drive.
Changelog:
v.1.0.4.5 – 04.12.2025
Fixed a bug in quick selling – the player now receives the correct amount of ore when selling
Fixed a bug with learning Sneak – it now correctly requires 20 Dexterity
Fixed a bug with Riordian’s position change – if the player talked to him first in Saturas’ chamber and only then talked to Xardas about Ur-Shak, he will no longer return from the laboratory back to Saturas
Black Troll and Young Troll now drop additional trophies, not only skins
After joining the Novices or the Scavengers, access to the castle in the Old Camp will be revoked – entry will require completing the mages’ courier quest / the “greens” quest for Gomez
v.1.0.4.4 – 01.12.2025
Black Troll skin will no longer be included in quick selling
The Lightning spell will no longer hit the Fire Lizard
Sneak now correctly requires 20 Dexterity
Fixed a bug where the Fire Lizard collected items without the fast-collect ability
Fixed Thorus’ quests:
the “convoy search” quest is available immediately after promotion to Guard
the “kill Quentin” quest is available after completing the convoy quest or after entering Chapter 3 (only before promotion to Guard)
Fixed a bug when drawing the map with a weapon in hand
Horacy now gives +2 Strength – the bonus does not count toward his teaching limit, so the player always receives it
Fixed a bug with burning torches in inventories (they were mistakenly in Orc inventories – new game only)
Fixed shrines in the Temple of the Sleeper (before first entry only)
Fixed collision of the castle gate in the Old Camp (new game only)
Added version display in the main menu
Fixed interactions with counters – they will no longer get stuck or randomly grant Intelligence
Fixed interactions with objects (e.g., sleeping in bed) on Linux
Fixed Gorn’s stats in the Free Mine and removed potions from his inventory
Fixed a crash when looting a defeated NPC while another NPC was robbing them
Fixed a crash when searching a corpse while the Fire Lizard tried to take it
Fixed quick-selling of “junk” items – it no longer takes silver or gold
Temporarily disabled quick-selling of skins at Gestath (still available at Wilk)
Reduced the number of arrows and bolts in Cavalorn trade from 5 → 2 per staff
Items sold via quick sell can now be bought back (except armor)
“Junk”, gold, silver, rusty weapons, staves and Orc weapons are removed from merchants’ inventories
Added experience rewards for completing some quests that previously gave none
Recipes and schematics no longer disappear after re-reading if the player already knew them
The Fire Lizard will no longer collect items from Quentin’s cave (new game only)
Ulumulu no longer works on undead Orcs
Disabled the “InteractionCollision” option in SystemPack (it caused elevator and steel cloning bugs)
Stone will no longer move under the Fire Mages’ residence after being freed
Fixed typos and other minor bugs
v.1.0.4.3 – 21.11.2025
Fixed bow and crossbow damage for NPCs
It is no longer possible to teleport out of the Temple of the Sleeper
Reduced the Dexterity requirement for Sneak from 30 → 20
Changed the pickpocketing system:
NPC resistance = Level × 5 + item weight
Player chance = Dexterity + stealing bonus + situational bonuses (sleep, night, fatigue)
The displayed value for stealing is now the total score, not the number of robbed NPCs
Fingers has lower pickpocketing requirements
Experience from stealing is always 50 XP, plus +1 Dexterity for every 20 NPCs
Fixed the Fire Lizard – it should get stuck less often
Fixed a visual bug for Brotherhood members after changing appearance
Gorn will now always mention Wolf before the expedition to the mine
Sleep limit on “Suffering” is now restored dynamically (every 2 in-game hours = 1 hour of sleep)
Fixed upgrading of rings and amulets
Fixed sleeping in bed – it can be repeated, buffs disappear after leaving the bed
UI messages are now displayed dynamically
Fixed duplication of summons between worlds
Reduced stun from Crawlers from 10 → 5 seconds (does not stack)
Crawlers will no longer start fighting each other because of shooting
Reduced learning point gain from ore potion from 3 → 2
Fixed mercenaries’ reaction near the ore pile
Books sold via quick sell can be bought back
Additional typo fixes









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