Spacer.NET - Update 1.35
- F0rtuno
- 1 day ago
- 1 min read
1. Accelerated search through main fields of zCVob-type objects (vobName, showVisual, visual) and others. Searching is now significantly faster.
2. Improved search for specific numeric (int, float) values within vobs. Added a check for values > 0.
3. It is now again possible to change the parent vob for zCZone (except for default classes).
4. Added the ability to set the world type (INDOOR/OUTDOOR) and light compilation quality for specific locations.
- To do this, create a file named `SpacerNet_Locations.txt` in the `system` folder.
- Enter locations in the format: `LocationName|WorldType|LightQuality` (VERTEX, LOW, MIDDLE, HIGH).
- You can add comments on separate lines using `//`.
- Note: The location name must partially match the name of the `.3DS` file it was generated from.
- Example:
```
DRAGONISLAND|OUTDOOR|LOW
NEWWORLD|OUTDOOR|MIDDLE
```
5. Added memory overflow check. If you work for a long time and memory gets filled, a warning will appear.
- This can be disabled by setting `bCheckRamMemory = 0` in the ini file.
6. Vob Container search results are now sorted by name.
7. Minor bug fixes.

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